From: Designing a tangible tabletop installation and enacting a socioenactive experience with TangiTime
Objects | Interaction | Output | ||
---|---|---|---|---|
Era 1 | 1. Meteorite | 1.1 Position | 1.1.1 Meteorite fall simulation (DE) | |
2. Volcano | 2.1 Position | 2.1.1 Smoke simulation (DE) | ||
2.2 Motion speed | 2.2.1 Volcanic eruption simulation (DE) | |||
2.2.2 Volcanic eruption sound (AU) | ||||
Era 2 | 1. Meteorite | 1.1 Position | 1.1.1 Meteorite fall simulation (DE) | |
1.1.2 Ozone layer simulation (DE) | ||||
1.2 Relocation | 1.2.1 Increase number of meteorites (DE) | |||
Era 3 | 1. Dragonfly | 1.1 Position/relocation/to make fly | 1.1.1 Digital dragonfly moves its wings (DE) | |
1.1.2 Physical dragonfly moves its wings (PE) | ||||
Era 4 | 1. Tyrannosaurus rex | 1.1 Position/relocation | 1.1.1 Digital Tyrannosaurus rex projection (DE) | |
1.1.2 Turn on/off Tyrannosaurus rex green eyes (PE) | ||||
1.1.3 Tyrannosaurus sound (AU) | ||||
2. Tricerátops | 2.1 Position/relocation | 2.1.1 Digital Tricerátops projection (DE) | ||
2.1.2 Turn on/off Tricerátops green eyes (PE) | ||||
1.1.3 Tricerátops sound (AU) | ||||
3.1 Proximity | 3.1.1 Proximity simulation (DE) | |||
Era 5 | - | - | 1.1.1 Video projection (DE) |