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Soundscape Design Through Evolutionary Engines
Journal of the Brazilian Computer Society volume 14, pages 51–64 (2008)
Abstract
Two implementations of an Evolutionary Sound Synthesis method using the Interaural Time Difference (ITD) and psychoacoustic descriptors are presented here as a way to develop criteria for fitness evaluation. We also explore a relationship between adaptive sound evolution and three soundscape characteristics: keysounds, key-signals and sound-marks. Sonic Localization Field is defined using a sound attenuation factor and ITD azimuth angle, respectively (Ii, Li). These pairs are used to build Spatial Sound Genotypes (SSG) and they are extracted from a waveform population set. An explanation on how our model was initially written in MATLAB is followed by a recent Pure Data (Pd) implementation. It also elucidates the development and use of: parametric scores, a triplet of psychoacoustic descriptors and the correspondent graphical user interface.
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Fornari, J., Maia, A. & Manzolli, J. Soundscape Design Through Evolutionary Engines. J Braz Comp Soc 14, 51–64 (2008). https://doi.org/10.1007/BF03192564
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DOI: https://doi.org/10.1007/BF03192564