- Original Paper
- Open Access

# Parallel transitive closure algorithm

- C. E. R. Alves
^{1}, - E. N. Cáceres
^{2}Email author, - A. A. de CastroJr.
^{3}, - S. W. Song
^{4, 5}and - J. L. Szwarcfiter
^{6}

**19**:89

https://doi.org/10.1007/s13173-012-0089-z

© The Brazilian Computer Society 2012

**Received: **4 December 2011

**Accepted: **24 August 2012

**Published: **25 September 2012

## Abstract

Using the BSP/CGM model, with \(p\) processors, where \(p \ll n\), we present a parallel algorithm to compute the transitive closure of a digraph \(D\) with \(n\) vertices and \(m\) edges. Our algorithm uses \(\log p + 1\) communication rounds if the input is an acyclic directed graph labeled using a linear extension. For general digraphs, the algorithm requires \(p\) communication rounds in the worst case. In both cases, \(O(M/p)\) local computation is performed per round, where \(M\) is the amount of computation needed to compute a sequential transitive closure of a digraph. The presented algorithm can be implemented using any sequential algorithm that computes the transitive closure of a digraph \(D\). We have implemented the algorithm using the Warshall transitive closure algorithm on two Beowulf clusters using MPI. The implementation results show its efficiency and scalability. It also compares favorably with other parallel implementations. The worst case (communication rounds) for a digraph was derived through an artificially elaborated example. However, in all our test cases, the algorithm never requires more than \(\log p + 1\) communication rounds and presents very promising implementation results. The algorithm also can be applied to any \(n \times n\) matrix that represents a binary relation.

## Keywords

## 1 Introduction

There are many problens where we need to answer reachability questions. That is, can one get from city \(A\) to city \(D\) in one or more roads? The computation of the transitive closure of a directed graph can solve the above problem and it is fundamental to the solution of several other problems, such as shortest path and ancestor relationship problems. Several variants of the transitive closure problem exist [8].

The problem of computing the *transitive closure* of a directed graph (*digraph*) was first considered in 1959 by Roy [18]. Since then, a variety of sequential algorithms to solve this problem have been proposed. The basic sequential solutions usually employ the adjacency matrix of the digraph, considered as a Boolean matrix. Using this approach, Warshall [23] presented an \(O(n^3)\) algorithm.

The best sequential algorithms that solve this problem have \(O(mn)\) time complexity, where \(m\) and \(n\) are, respectively, the number of edges and vertices of the digraph (Simon [19] and Habib et al. [9]). It should be mentioned that the computation of transitive closures can be done asymptotically faster by matrix multiplication techniques

Parallel algorithms for this problem have been presented for PRAM [11, 13], for arrays, trees and meshes of trees [15], for highly scalable multiprocessors [20, 21], for BSP/CGM [5, 7, 20], and for other architectures [2, 8, 12, 14, 16, 17]. The aproaches used by these algorithms include single and all pairs shortest paths [8, 12], breadth first search [5], matrix multiplication and path decomposition [7]. Some of these algorithms were implemented on hypercubes [12], cluster of workstations [5, 7] FPGAs [2] and GPGPUs [3, 10, 14].

In this paper, we present a parallel algorithm to compute the transitive closure of a digraph using the BSP/CGM model with \(p\) processors each with \(n^2/p\) local memory. One of the big issues when designing BSP/CGM algorithms is the number of communication rounds. If the input graph is an acyclic digraph with its vertices labeled with a so-called linear extension our algorithm requires \(\log p + 1\) communication rounds and uses \(O(n^3/p)\) local computation. For general digraphs, the algorithm requires \(p\) rounds. The main idea of the algorithm is the partitioning of the digraph into \(p\) pieces and the construction of a local transitive closure for each one of these pieces. These local transitive closures can be obtained by any sequential transitive closure algorithm. We have implemented the algorithm using the well-known Warshall’s [23] transitive closure algorithm. Besides the fact that it uses more local computation time than other algorithms, it is very easy to deal with the communication between the processors in this algorithm. Without the linear extension labeling, we can no longer guarantee the bound of \(\log p + 1\) communication rounds and uses \(p\) communication rounds in the worst case. Nevertheless, in our experiments, all the test graphs required less than \(\log p + 1\) communication rounds. We also present a particularly elaborated example where the algorithm uses more than \(O(\log p)\) communication rounds to solve the transitive closure problem. The algorithm was tested with two Beowulfs parallel computers, each with 64 nodes, using the MPI library. The obtained speedups indicate efficiency and scalability of the algorithm. The execution times of our algorithm are better than other parallel implementations such as [3, 14, 16, 17]. Preliminary versions of the results (for acyclic graphs and general digraphs) presented in this paper have appeared in [4] and [1].

## 2 Notation, terminology and computational model

Let \(D=(V,A)\) be a digraph, with vertex set \(V\) and edge set \(A\), \(|V|=n\) and \(|A|=m\). Let \(S \subseteq V\). Denote by \(D(S)\) the digraph formed exactly by the (directed) edges of \(D\), having at least one of its end points in \(S\). If \(Q\) is a path in \(D\) denote its length by \(|Q|\). If \(D\) is acyclic, a *linear extension*\(L\) of \(D\) is a sequence \(\{v_1, \ldots , v_n\}\) of its vertices, such that \((v_i, v_j) \in A \Rightarrow i < j\).

The *transitive closure* of \(D\) is the digraph \(D^t\), obtained from \(D\) by adding an edge \((v_i,v_j)\), if there is a path from \(v_i\) to \(v_j\) in \(D\), for all \(v_i,v_j \in V\).

In this paper, we use the BSP/CGM (Bulk Synchronous Parallel/Coarse Grained Multicomputer) Model [6, 22]. Let \(N\) be the input size of the problem. A BSP/CGM computer consists of a set of \(p\) processors \(P_1, \ldots , P_p\) with \(O(N/p)\) local memory per processor and each processor is connected by a router that can send/receive messages in a point-to-point fashion. A BSP/CGM algorithm consists of alternating local computation and global communication rounds separated by a barrier synchronization. The term *coarse grained* means the size of the local memory is much larger than \(O(1)\). Dehne et al. [6] define “much larger”’as \(N/p \gg p\).

In a computing round, we usually use the best sequential algorithm in each processor to process its data locally. We require that all information sent from a given processor to another processor in one communication round be packed into one long message, thereby minimizing the message overhead. Each processor \(p_i\) sends/receives at most \(O(N/p)\) data in each communication round. In the BSP/CGM model, the communication cost is modeled by the number of communication rounds, which we wish to minimize.

## 3 The parallel algorithm for transitive closure

Algorithm 1 below is a parallel algorithm [4] for constructing the transitive closure of \(D\), with \(n\) vertices and \(m\) edges, using \(p\) processors, where \(1 \le p \le n\). It uses a sequential algorithm to compute the transitive closure in each processor.

The following proposition asserts the correctness of the algorithm.

###
**Theorem 1**

If the input digraph \(D\) is acyclic and labeled with a linear extension \(L\) of \(D\), Algorithm 1 computes the transitive closure of \(D\). Moreover, it requires at most \(1 + \lceil \log p \rceil \) iterations of Step 2.

###
*Proof*

Denote by \(D_i\) the digraph \(D\) at the end of the \(i\)-th iteration of Step 2. Let \(D_0\) be the input digraph and \(D^t_i\) the transitive closure of \(D_i\), \(i = 0,1,\ldots \). Since \(D_i(S_j)\) is a subgraph of \(D_i\), it follows that all edges of the transitive closure \(D^t_i(S_j)\) of \(D_i(S_j)\) also belong to \(D^t_i\), and hence to \(D^t_0\). Consequently, in order to show that the algorithm correctly computes the transitive closure \(D^t_0\) of \(D_0\), it suffices to show that every edge of \(D^t_0\) is also an edge of some \(D^t_i(S_j)\).

With this purpose, let \((v,w) \in A(D^t_0)\). We show that \((v,w) \in A(D^t_i(S_j))\), for some \(i,j\). Because \((v,w)\) is an edge of \(D^t_0\), \(D_0\) contains a path \(z_1, \ldots , z_\ell \), from \(v = z_1\) to \(w = z_\ell \). For each \(k\), \(1 \le k \le \ell \), denote by \(P(z_k)\) the processor to which \(z_k\) is assigned. Because the assignment of the vertices to the processors obeys a linear extension ordering, it follows that \(P(z_1), \ldots , P(z_\ell )\) is a non-decreasing sequence. Therefore, vertices assigned to a same processor are consecutive in the sequence. Consequently, after completing the first iteration of Step 2, we know that \(D_1\) contains a \(v-w\) path \(Q_1\), formed solely by (a subset of) vertices of \(z_1, \ldots , z_\ell \), assigned to distinct processors. Hence \(|Q_1| \le p\). If \(|Q_1| = 1\) then \((v,w) \in A(D_1^t(s_j))\), implying the correctness of the algorithm. Otherwise, let \(z^{\prime }_{k-1}, z^{\prime }_k, z^{\prime }_{k+1}\) be three consecutive vertices in \(Q\). Let \(P(z^{\prime }_k) = j\). Consequently, \((z^{\prime }_{k-1}, z^{\prime }_k), (z^{\prime }_k, z^{\prime }_{k+1}) \in A(D_1(S_j))\). The latter means that at the end of the second iteration of Step 2, \((z^{\prime }_{k-1}, z^{\prime }_{k+1}) \in A(D_2)\). Consequently, \(D_2\) contains a \(v-w\) path \(Q_2\), formed by a subset of vertices of \(Q_1\) satisfying \(|Q_2| = \lceil |Q_1|/2 \rceil \). By induction, it follows that \(|Q_{\lceil log |Q_1| +1 \rceil }| = 1\), that is, \((v,w) \in A(D^t_{\lceil \log |Q_1| +1 \rceil }(S_j))\), as required. Moreover, no more than \(1 + \lceil \log p \rceil \) iterations of Step 2 are needed.

We now analyze the complexity of the algorithm. Basically, the algorithm consists of at most \(1 + \lceil \log p \rceil \) parallel computations of a sequential transitive closure algorithm. We employ a sequential algorithm whose complexity is the product of the number of vertices and edges of the digraph [9, 19]. Consider a worst case example, where \(D\) consists of a single path. Then \(D^t\) is a complete acyclic digraph. In this case, each processor \(j\) may compute the transitive closure \(D^t(S_j)\) of a digraph \(D(S_j)\), where \(|V(D(S_j))| = n\) and \(|A(D^t(S_j))| = (n/p) (n - n/p) = O(n^2/p)\). Since at most \(1 + \lceil \log p \rceil \) iterations are required, the overall complexity is \(O(\frac{n^3 \log p}{p})\).

Finally, observe that each processor handles at most \(O(n^2/p)\) directed edges. Therefore, the algorithm fits into the BSP/CGM model.

If the vertices of the digraph \(D\) are not labeled with a linear extension, the bound of \(\log p + 1\) communication rounds, however, is no longer valid. In fact, there exist cases where more than \(\log p + 1\) communication rounds are required. For instance, consider \(p=4\) and a graph that is the following linear list of \(n=16\) vertices (each labeled with two digits): \( 11 \rightarrow 31 \rightarrow 41 \rightarrow 21 \rightarrow 32 \rightarrow 12 \rightarrow 42 \rightarrow 33 \rightarrow 22 \rightarrow 43 \rightarrow 13 \rightarrow 23 \rightarrow 34 \rightarrow 14 \rightarrow 24 \rightarrow 44\). Assume that each vertex labeled with digits \(ij\) is stored in processor \(i\). It can be shown that Algorithm 3 will need more than \(\log 4\)+1 \(=\) 3 communication rounds. The above is an elaborated example. In practice, however, this algorithm behaves efficiently, as shown in our experiments.

###
**Corollary 1**

For a general digraph, Algorithm 1 computes correctly the transitive closure of the input digraph. Moreover, it requires at most \(O(p)\) communication rounds.

## 4 An implementation of the transitive closure BSP/CGM algorithm

Consider a digraph \(D=(V,E)\) where \(|V(D)|=n\) and \(|E(D)|=m\). Let us apply Warshall’s algorithm to this digraph. Let the vertices be \(1, 2, \ldots , n\). The input to the algorithm is an \(n \times n\) Boolean adjacency matrix \(M\) of \(D\), that is, the entry \(M_{i,j}\) is 1 if there is a directed edge from vertex \(i\) to vertex \(j\) and 0 otherwise. Warshall’s algorithm consists of a simple nested loop that transforms the input matrix \(M\) into the output matrix. The main idea is that if entries \(M_{i,k}\) and \(M_{k,j}\) are both 1, then we should set \(M_{i,j}\) to 1. This following describes this method. The complexity is \(O(n^3)\), as already mentioned.

Observe the following property of the way the matrix \(M\) is stored in the processors. Both \(M[i,k]\) and \(M[k,j]\) for any \(k\) are always stored in a same processor (see Fig. 1). This makes the test indicated at line 5 of the algorithm very easy to perform. If both \(M[i,k]\) and \(M[k,j]\) are equal to 1 then \(M[i,j]\) must also be made equal to 1. In this case, the update of \(M[i,j]\) may be done immediately if it is also stored in processor \(q\). Otherwise, the update will be done in the next communication round.

## 5 Experimental results of Algorithm 3

We implemented Algorithm 3 on two Beowulf clusters cluster of 64 nodes. The first one (B1) consisting of low cost microcomputers with 256MB RAM, 256MB swap memory, CPU Intel Pentium III 448.956 MHz, 512KB cache. The nodes are connected through a 100 Mb fast-Ethernet switch. The second one (B2) consisting of 256 processors (64 nodes with 4\(\times \)2.2 GHz Opteron Cores) with 8 GB RAM per node. All nodes are interconnected via a Foundry SuperX switch using Gigabit ethernet. Our code is written in standard ANSI C using the MPI library.

The test inputs consist of randomly generated digraphs where there is a 20% probability of having an edge between two vertices. We tested graphs with \(n=\) 480, 512, 960, 1,024, 1,920, 2,048, 4,096 and 6,144 vertices. In all the tests the number of communication rounds required were less than \(\log p\).

Using only one processor of Bewoulf B1 and the input size of 1,920\(\times \)1,920 our implementation takes 1,614.60 s to compute the transitive closure, while Bewoulf B2 takes 70.95 s for the input size 2,048 \(\times \)2,048. As Fig. 4 shows, in both Bewoulfs the algorithm is scalable.

For comparison purposes, we have used the Bewoulf B1 since it uses a configuration that is similar to the other implementations [16, 17]. Our implementation (Bewoulf B1) also considers input matrices that include the same input sizes used in [16, 17], namely, \(480 \times 480\), \(960 \times 960\), and 1,920\(\times \)1,920.

The results presented by Pagourtzis [16, 17] were obtained on a cluster Hewlett Packard 720 with 20 nodes. The nodes were connected through a 10 MB Ethernet switch, and they used the PVM library (version 3.4.6.). They present tables and charts where the algoritms were executed with 36 work-processes (more than one process in each node).

Our implementation results using Beowulf B1 achieved better execution times. In particular we observe the 1,920\(\times \)1,920 case where our implementation obtains very substantial speedups. We observe that in our tests we have used the MPI library with just one process in each node and our nodes were connected with a faster network.

We also considered matrices with equivalent sizes as those used in [3, 14] (Beowulf B2). Our implementation results are competitive.

## 6 Conclusion

We have described a parallel algorithm for computing the transitive closure of a digraph, using \(p\) processors. Algorithm 1 is suitable for the BSP/CGM model. It employs at most \(1 + \lceil \log p \rceil \) iterations of a sequential transitive closure algorithm if the vertices of the digraph are labeled using a linear extension. For general digraphs, the algorithm requires \(p\) communication rounds in the worst case.

Using the algorithm of Warshall to compute the local transitive closures we implemented the algorithm with MPI on Bewoulfs. It can also be viewed as a parallelized version of Warshall’s algorithm. In fact, any other sequential transitive closure algorithm could be applied.

Although in theory for general digraphs the algorithm no longer guarantees the \(O(\log p)\) bound on the number of communication rounds, all the graphs we tested used at most \(\log p + 1\) communication rounds. The implementation results are very promising and show the efficiency and scalability of the proposed modified algorithm, and compare favorably with other parallel implementations.

## Notes

## Authors’ Affiliations

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